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HarryBo21's WaW, Black Ops 2 and Black Ops 3 Gun Ports
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Topic created on 1517710197
Reply #60 on 1520907373
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told you before, itll be you using the apothicon or something on a map where the zombies dont have the animations

 

ive infact told you this like 50000 times


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Reply #61 on 1521238369
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I put your guns as wallbuys in my map but then when i tried my map in game they caused my game to crash. How would i fix this?

Reply #62 on 1521246608
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rossdaboss

I put your guns as wallbuys in my map but then when i tried my map in game they caused my game to crash. How would i fix this?

 

Harry mentioned this in the thread already 

 

 

"the only thing id check, is if you have the mp5 wallbuy somewhere in the map, i remember renaming it or something silly, and a broken wall buy can cause the map to just black screen close"

 

might be whats causing it remove the mp5 in radiant then compile and link again see if that helps

Reply #63 on 1521394894
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I didn't have the mp5 in my map but i think the problem is that some of the weapons in my map aren't getting converted in launcher when i link my map and thats causing it to crash.

Reply #64 on 1521663657
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I need help!

 

I want to have some of the weapons in my map, but how do i do that, I've tried to skip the csc and gsc step, and it worked, but I cant se or take the parts for the acid gat kid. Any fix?


I am working on my map: Courtyard

http://modme.co/index.php?view=topic&tid=2415&page=1#lastpost
Reply #65 on 1521664298
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And how do i decrease the player damage on the acid gat?


I am working on my map: Courtyard

http://modme.co/index.php?view=topic&tid=2415&page=1#lastpost
Reply #66 on 1523210276
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Sorry to come onto this thread and start posting issues as well HarryBo! I have come across the following, of which you may be aware already..

 

  • slippery gun (I'm literally awful with names of most things, but you know what gun I'm referring to) allows zombies to slip through walls if close enough.
  • nar-ullaqua makes zombies invisible and invincible (repeating this one as others have also mentioned)
  • ragnarok dg4 no sound
  • soul chest no sound. Although I didn't play enough to ever see this in whichever game it originated from, so no idea if it even has sound in game?

 

Again, really appreciate the effort you have put in to get these packs out to the community.

Reply #67 on 1523216534
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132 wins

Mightyman

Sorry to come onto this thread and start posting issues as well HarryBo! I have come across the following, of which you may be aware already..   slippery gun (I'm literally awful with names of most things, but you know what gun I'm referring to) allows zombies to slip through walls if close enough. nar-ullaqua makes zombies invisible and invincible (repeating this one as others have also mentioned) ragnarok dg4 no sound soul chest no sound. Although I didn't play enough to ever see this in whichever game it originated from, so no idea if it even has sound in game?   Again, really appreciate the effort you have put in to get these packs out to the community.

 

1 - yes aware ( slippery gun was plenty, the other time you just literally had me so confused i had no idea what you meant, until i remembered symbo mentioning the minigun and i put 2 and 2 together )

2 - thats not the guns fault, thats you using the factory spawner instead of the updated "usermap" spawners - the animations are missing which causes them to bug out

 

3 - treyarchs weapon, not mine

 

4 - soul chest code is only included coz the one inch punch borrows code from it, the full code ( with sounds etc ) is on the wiki

 

update planned for this too as the entire thing needs a revamp and developer mode fixes


HarryBo21's BO3 Perks v2.2.1
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HarryBo21's WAW Perks v5.2.0
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Black Ops 3 Gun Pack v2.3.0
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Black Ops 3 Napalm Zombie v3.0.1
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Black Ops 3 Shrieker Zombie v3.0.1
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Reply #68 on 1523222070
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Ah right, thanks! I did see the usermap spawners mentioned in your perk thread, but wasn't sure where to find them. Is there a download for them on this site somewhere? I do have the additional 50gb download pack within Steam, are they hidden in that somewhere?

Reply #69 on 1523227273
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they are in your mod tools you wolley

 

click your spawner, open the kvps, click remap class, and find the spawner that has "usermap" in the map


HarryBo21's BO3 Perks v2.2.1
LINK TO MODME POST
HarryBo21's WAW Perks v5.2.0
LINK TO MODME POST
Black Ops 3 Gun Pack v2.3.0
LINK TO MODME POST
Black Ops 3 Napalm Zombie v3.0.1
LINK TO MODME POST
Black Ops 3 Shrieker Zombie v3.0.1
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Reply #70 on 1524860490
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Thanks, that gun is working perfectly now!

Reply #71 on 1524873609
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doing one final update to these to fix the few inaccuracies and bugs im told about

 

and also 100% fix the developer mode errors

 

if you know of any bugs ( please nothing stupid... ) then now is the time to remind me


HarryBo21's BO3 Perks v2.2.1
LINK TO MODME POST
HarryBo21's WAW Perks v5.2.0
LINK TO MODME POST
Black Ops 3 Gun Pack v2.3.0
LINK TO MODME POST
Black Ops 3 Napalm Zombie v3.0.1
LINK TO MODME POST
Black Ops 3 Shrieker Zombie v3.0.1
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Reply #72 on 1525184380
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hello harry. 

 

the SOE weapon ( the monster thingie ) is keep going in a loop with its slime FX. When changing weapons, the slime FX keeps playing as well if you would replace the SOE weapon with another random gun. dont know if this was already reported or not? 


''Try to make something with your life. Enjoy the little things. even if you dont have any experience in it''
Reply #73 on 1525184780
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meepmeep

hello harry.    the SOE weapon ( the monster thingie ) is keep going in a loop with its slime FX. When changing weapons, the slime FX keeps playing as well if you would replace the SOE weapon with another random gun. dont know if this was already reported or not? 

 It has, and the answer is still

 

"Its not my weapon, its 3arcs"

 

I only enabled it


HarryBo21's BO3 Perks v2.2.1
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HarryBo21's WAW Perks v5.2.0
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Black Ops 3 Gun Pack v2.3.0
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Black Ops 3 Napalm Zombie v3.0.1
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Black Ops 3 Shrieker Zombie v3.0.1
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Reply #74 on 1525510893
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the KAP-40 is having an purple sticker on it that says delete me. could you pinpoint me the location to exclude the gun from the chest? ( all other guns are working perfectly, but could use tiny tweaks if it would come on recoil and bullet sounds. but as u already said, ur working on the guns. ) 


''Try to make something with your life. Enjoy the little things. even if you dont have any experience in it''